librairi="_EAnim.AnimComponent.librairi"
fillrect="_EAnim.AnimComponent.fillrect"
Ph_Sprite="_EAnim.AnimComponent.Ph_Sprite"
tabobj="_EAnim.AnimComponent.tabobj"
Ph_Piece="_EAnim.AnimComponent.Ph_Piece"
PhKey="_EAnim.AnimComponent.PhKey"
couchtab="_EAnim.AnimComponent.couchtab"
couche="_EAnim.AnimComponent.couche"
TextRich="_EAnim.AnimComponent.TextRich"
AttrsEditor="_EAnim.AnimComponent.AttrsEditors.AttrsEditor"
actScript="_EAnim.AnimComponent.Action.PhActionScript"
txtaff="_EAnim.AnimComponent.txtaff"
txtstyle="_EAnim.AnimComponent.txtstyle"
txttab="_EAnim.AnimComponent.txttab"
"Jumpwel/E-Anim"
802
500 100 255 255 255 1
40 1 2 -1 -1
fond_transp
100 7
//------- Compos # 0 -------------------------------
0 4 "VIDE" 1
0 0 0 0
-1 0 0 0
//------- Compos # 1 -------------------------------
1 11 "ecranDeBase" 1
0 3 10 1 0
0 -1 15 "sans_nom2" 0
1 1 451 8 0 -1 0 0 0 0 48 X X X X 0 0
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
1 -1 15 "chars_reduce_speed" 0
1 1 451 8 0 -1 0 0 0 0 48 X X X X 0 0
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
2 -1 15 "_stop__phi_" 0
1 0 451 4 0 -1 0 0 0 0 48 X X X X 0 0
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
10 5
0 "cch1_2" 4 0
1 "cch1_3" 3 1
2 "cch2_4" 2 0
3 "cch3_5" 1 1
4 "cch4_6" 0 2
//------- Compos # 2 -------------------------------
2 24 "TextRich" 0
0 0 495 86